Vlad Grausbard
To obtain a challenging position in filed of 3D animation where I can apply my knowledge , experience, management skills as well as creative side and passion for work toward new award winning projects.
- Expert knowledge in a real production environment in the following technologies :
Maya (Modeling, texturing, lighting, animation, dinamics) (9), Zbrush - Modeling, texturing, displacement, etc.(2),Final Cut Pro (3), Apple Color (1) After Effects (9), Adobe Photoshop (Texturing, matte painting)(9), Premiere (9),
- Strong knowledge / experience in a real production environment in the following technologies:
Nuke Basic compositing.(2), Fusion (2), 2d3 boujou (5)
- Knowledge in specific areas:
3DS Max Studio (3D export and Mental ray multipass render setup
and workflow), AutoCAD (import, export)
- 2D - Freehand drawing/sketching/ (professional) storyboarding.
- Sculpture - Figurative and portrait freehand.
- Operating systems:
Linux, Mac OSX and Windows.
- Other skills and competences:
Filming experience with professional Betacam, HDV and HDCam (Cinealta) cameras.
2000-2002 IT Development Courses(animator)
1983 - 1987 Art school (Sculpture and woodcarving)
1979 - 1989 High school
- 2004 - 2009 3d & Post-FX at “Render Media Production” LLP (Almaty, KZ) www.render.kz General manager , the founder
- 2002 - 2004 Twelve studio (www.twelve.kz www.tff.kz )
Maya 3d generalist POST FX comp
- 2000 - 2002 NTK TV channel (Almaty, KZ)
(www.ntk.kz) VFX Digital Artist/Compositor
1992 – 2000 MIA, KZ


















